Hello, my name is Anthony, I've been passionate about game development for over half a decade. While I have dabbled in Unreal Engine, the breadth of my experience is with Unity Engine. Along with game development, I have experience ranging from developing full-stack web projects, to 3D graphics, and engine development. Though admittedly CarryForge is my first step into the professional landscape focusing solely on system/tool development.
Before starting CarryForge I started game/tool development, like many others, as a hobbyist and someone who made more prototypes than I could count. However, there comes a day when all birds must fly. I decided I wanted to take my passion as a hobbyist and turn it into a fulltime career, and so, CarryForge was born.
In the immediate future I will continue to create game development tools/ systems for Unity. However, ultimately, I plan to take CarryForge from being just a tool development studio to a full-fledged indie game development studio.
Have a question? Send Me a message and I will get back to you soon.
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