Carry Forge Studio
  • Home
  • About
  • Documentation
  • More
    • Home
    • About
    • Documentation
Carry Forge Studio
  • Home
  • About
  • Documentation

About Me

My background

Hello, my name is Anthony, I've been passionate about game development for over half a decade. While I have dabbled in Unreal Engine, the breadth of my experience is with Unity Engine. Along with game development, I have experience ranging from developing full-stack web projects, to 3D graphics, and engine development. Though admittedly CarryForge is my first step into the professional landscape focusing solely on system/tool development. 

How I got started

Before starting CarryForge I started game/tool development, like many others, as a hobbyist and someone who made more prototypes than I could count. However, there comes a day when all birds must fly. I decided I wanted to take my passion as a hobbyist and turn it into a fulltime career, and so, CarryForge was born. 

Goals

In the immediate future I will continue to create game development tools/ systems for Unity. However, ultimately, I plan to take CarryForge from being just a tool development studio to a full-fledged indie game development studio. 

Have a question? Send Me a message and I will get back to you soon.

Send an email!

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Link with me

Official YouTube Channel

https://www.youtube.com/@CARRYFORGE

Unity Store Page

 CarryForge - Asset Store 

Copyright © 2025 Carry Forge Studio - All Rights Reserved.


Powered by

This website uses cookies.

We use cookies to analyze website traffic and optimize your website experience. By accepting our use of cookies, your data will be aggregated with all other user data.

Accept